I’m a researcher focusing in the computational design and fabrication of self-actuated structures, I’m broadly interested in computer graphics, geometry processing and simulation and especially in exploiting the links between geometry and physics to create computational design algorithms. I’m currently working as a postdoc in the Morphing Matter Lab in UC Berkeley.

You can find my CV here

email:  djourdan [at] berkeley [dot] edu
address:   
 
 
Etcheverry 5149
2521 Hearst Ave
Berkeley, CA 94709

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Publications

StarDEM: Efficient Discrete Element Method for Star-shaped Particles

Camille Schreck, Sylvain Lefebvre, David Jourdan, Jonàs Martínez
Eurographics 2024 - Short papers

Shrink & Morph: 3D-printed self-shaping shells actuated by a shape memory effect

David Jourdan, Pierre-Alexandre Hugron, Camille Schreck, Jonàs Martínez, Sylvain Lefebvre
ACM Transactions on Graphics (SIGGRAPH Asia 2023)

Four-dimensional Printing on Textiles: Evaluating digital file-to-fabrication workflows for self-forming composite shell structures

Asterios Agkathidis, David Jourdan, Yang Song, Arathi Kanmani, Ansha Thomas
Education and research in Computer Aided Architectural Design in Europe (eCAADe) 2023

Simulation of printed-on-fabric assemblies

David Jourdan, Victor Romero, Etienne Vouga, Adrien Bousseau, Mélina Skouras
Symposium on Computational Fabrication (SCF) 2022

Computational design of self-shaping textiles

David Jourdan
PhD thesis

Computational Design of Self-Actuated Surfaces by Printing Plastic Ribbons on Stretched Fabric

David Jourdan, Mélina Skouras, Etienne Vouga, Adrien Bousseau
Computer Graphics Forum (Eurographics 2022)

Printing-on-Fabric Meta-Material for Self-Shaping Architectural Models

David Jourdan, Mélina Skouras, Etienne Vouga, Adrien Bousseau
Advances in Architectural Geometry 2020

Optimizing Support Structures for Tensile Architecture

David Jourdan, Adrien Bousseau, Mélina Skouras
Journées Françaises d'Informatique Graphique 2018

Software

Fabsim

Fabsim is a small simulation library written in C++ using Eigen. It comprises different material models for simulating rods, membranes and shells and is meant to be easy to use.