I’m a researcher focusing in the computational design and fabrication of self-actuated structures, I’m broadly interested in computer graphics, geometry processing and simulation and especially in exploiting the links between geometry and physics to create computational design algorithms. I’m currently working as a postdoc in the Morphing Matter Lab in UC Berkeley.
You can find my CV here
email: djourdan [at] berkeley [dot] edu
address:
Etcheverry 5149
2521 Hearst Ave
Berkeley, CA 94709
Fabsim is a small simulation library written in C++ using Eigen. It comprises different material models for simulating rods, membranes and shells and is meant to be easy to use.